TokenAssemble

Runtime comparison

KoboldCpp vs llama.cpp

KoboldCpp is a AGPL-3.0-licensed runtime for Linux · macOS · Windows running on CUDA · CPU · Vulkan · ROCm; llama.cpp is MIT-licensed for Linux · macOS · Windows on CUDA · Metal · CPU · Vulkan · ROCm. KoboldCpp rates easier to set up (4/5 vs 3/5 in our sourced ratings). Pick KoboldCpp for people who want a desktop app and no terminal; pick llama.cpp for serving many requests at once.

SpecKoboldCppllama.cpp
LicenseAGPL-3.0MIT
Operating systemsLinux · macOS · WindowsLinux · macOS · Windows
GPU backendsCUDA · CPU · Vulkan · ROCmCUDA · Metal · CPU · Vulkan · ROCm
Installbinary / sourcesource / binary
Ease of use4/53/5
Quant formatsggufgguf
Enginellama.cppggml
GitHub stars10,973119,748
Latest versionv1.116.1b9935
Graphical app (GUI)YesNo
Server modeYesYes
OpenAI-compatible APIYesYes
CPU offloadYesYes
Multi-GPUYesYes
Speculative decodingYesYes
LoRA supportYesYes
KV-cache quantizationYesYes

Which should you use?

KoboldCpp

Best for people who want a desktop app and no terminal. Ships a graphical app, runs on CUDA · CPU · Vulkan · ROCm.

Full KoboldCpp guide →

llama.cpp

Best for serving many requests at once. Command line and server, runs on CUDA · Metal · CPU · Vulkan · ROCm.

Full llama.cpp guide →

Neither runtime changes whether a model fits — that is your memory and quantization. Check your hardware first, then pick the runtime.

Sources: KoboldCpp github.com/LostRuins/koboldcpp (as of 2026-07-08); llama.cpp github.com/ggml-org/llama.cpp (as of 2026-07-11).