TokenAssemble

Runtime comparison

Ollama vs KoboldCpp

Ollama is a MIT-licensed runtime for Linux · macOS · Windows running on CUDA · Metal · CPU · ROCm; KoboldCpp is AGPL-3.0-licensed for Linux · macOS · Windows on CUDA · CPU · Vulkan · ROCm. Ollama rates easier to set up (5/5 vs 4/5 in our sourced ratings). Pick Ollama for getting a model running fastest; pick KoboldCpp for people who want a desktop app and no terminal.

SpecOllamaKoboldCpp
LicenseMITAGPL-3.0
Operating systemsLinux · macOS · WindowsLinux · macOS · Windows
GPU backendsCUDA · Metal · CPU · ROCmCUDA · CPU · Vulkan · ROCm
Installbinarybinary / source
Ease of use5/54/5
Quant formatsggufgguf
Enginellama.cppllama.cpp
GitHub stars175,77310,973
Latest versionv0.31.2v1.116.1
Graphical app (GUI)NoYes
Server modeYesYes
OpenAI-compatible APIYesYes
CPU offloadYesYes
Multi-GPUYesYes
Speculative decodingYesYes
LoRA supportYesYes
KV-cache quantizationYesYes

Which should you use?

Ollama

Best for getting a model running fastest. Command line and server, installs in one line, runs on CUDA · Metal · CPU · ROCm.

Full Ollama guide →

KoboldCpp

Best for people who want a desktop app and no terminal. Ships a graphical app, runs on CUDA · CPU · Vulkan · ROCm.

Full KoboldCpp guide →

Neither runtime changes whether a model fits — that is your memory and quantization. Check your hardware first, then pick the runtime.

Sources: Ollama github.com/ollama/ollama (as of 2026-07-11); KoboldCpp github.com/LostRuins/koboldcpp (as of 2026-07-08).